GAME DESIGNGame designBreak down the systems behind every tap, growth step and launch.
PROJECT ARCHIVE / 2026.08
POCKET STAR WORKSHOP is an incremental game built around tapping, holding, rotating and tilting. This interactive archive follows the project from its golden web prototype to a native ESP32-S3 implementation on a 466×466 AMOLED.

PROJECT CHAPTERS / THREE CONNECTED LAYERS
GAME DESIGNGame designBreak down the systems behind every tap, growth step and launch.
Move from a 466×466 web contract to ESP32-S3, AMOLED and board services.
Trace the design language, pixel assets, firmware capability and Git milestones.