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TOOLS Catalog

Tools unlock from lifetime Sparks without consuming Sparks. Up to three unlocked Tools can be equipped. Use BASE / ACTIVE in the catalog to compare unequipped and equipped art.

BOOMERANG

TAP / ID: recursor

BOOMERANG

UNLOCK / COST
1,200 lifetime Sparks
CORE STAT
Every 8th tap

Adds one extra hit.

IMPLEMENTATION: Counts totalTaps and adds one normal tapGain on every eighth tap.

Four build families

FamilyToolsProblem addressed
TAPBOOMERANG, BIG TARGET, SPRINGFrequency, lucky tolerance, full-charge burst
FLOWBOOSTER, BATTERY, MAGNETPassive output, offline window, TEAM tolerance
THERMALTURBO, ICE PACK, FANRisk control between output and overheat
FLUXAUTO PILOT, RUDDER, STAR LENSSTAR RUSH control and yield with or without IMU

Two-state art

Every Tool has base and active 48×48 sprites. An early v5 pass covered active items in green and weakened their silhouettes. The final state uses corner stamps and small flags so status remains visible without rewriting object identity.

Three-slot contract

ts
if (equipped.length >= 3 && !alreadyEquipped) return false

This condition is a product contract: the fourth Tool cannot silently replace the first. Both web and firmware report failure and require an explicit removal, keeping saved state aligned with player understanding.

v5 Tool and Gift contact sheet